Kleber, tier X ST and updates
Kléber — French Tier X destroyer.
Developed in the early days of World War II, this large destroyer design constituted a further development of the Mogador class. The main distinctive features of these new ships were the different combination of artillery guns and more powerful AA defenses.
General:
Hit points — 21900.Plating — 19 mm.
Main battery :
Main battery — 4×2 139 mm.Firing range — 13.6 km.
Maximum HE shell damage — 2000.
Chance to cause fire — 10%.
Maximum AP shell damage — 2700.
Reload time — 7.0 s.
180 degree turn time — 18.0 s.
Maximum dispersion — 117 м.
HE initial velocity — 840 m/s.
AP initial velocity — 840 m/s. Sigma — 2.00.
Torpedo tubes :
Torpedo tubes — 4×3 550 mm.Maximum damage — 18400.
Range — 8.0 km. Speed — 75 kt.
Reload time — 77 s.
Launcher 180 degree turn time — 7.2 s.
Torpedo detectability — 1.4 km.
AA defense:
AA defense mid-range: 3 x2 57mm
number of explosions in a salvo — 4,
damage within an explosion — 1260,
damage within an explosion — 1260,
continuous damage per second — 246,
hit probability — 100 %,
hit probability — 100 %,
action zone 1.0–3.8 km;
sector reinforcement time — 5 s,
sector reinforcement shift time — 5 s.
Turning circle radius — 740 m.
Rudder shift time — 4.8 s.
Air detectability — 4.3 km.
Detectability after firing main guns in smoke — 3.2 km.
Available consumables:
1 slot — Damage Control Party
Duration time 5 s;
Reload time 60 s (40 s).
2 slot — Main Battery Reload Booster
Duration time 15 s;
Main battery recharge time -50%;
Reload time 150 s (100 s);
Charges 3 (4).
3 slot — Engine Boost
Duration time 180 s;
Maximum speed +20%;
Reload time 120 s (90 s);
Charges 2 (3).
French destroyer Kleber, tier X.
- The ship's model updated: 2 x 57-mm AA guns in one turret are added.
(devblog august 01 )
- Detectability after firing main guns in smoke is increased from 3.3 to 3.63 km.
Detectability ranges by sea, and after firing main caliber guns in smoke, for French destroyers is corrected considering the basic detection range from sea.
(devblog june 10)
- Detectability range by air is increased from 4.4 to 4.8 km
Detectability range by air is aligned following the recent change to detectability range by sea.
(devblog may 27)
- Increased detectability range by sea from 7.98 to 8.88 km;
- Increased detectability after firing main guns in smoke from 3.21 to 3.3.
- Increased detectability after firing main guns in smoke from 3.21 to 3.3.
The ship has impressive firepower, aided by the "Main Battery Reload Booster" consumable and good concealment, which gave her a great advantage in fights with destroyers. These changes will allow her classmates time to detect her and avoid conflict with Kleber.
(devblog may 16)
(Please note that the information in the Development Blog is preliminary.)
No comments:
Thanks for your thoughts and comments.
These are greatly appreciated!
Hopefully you understand that we have a positive outlook on the game and that your comments will be moderated, to prevent any negativity.
Thank you for your understanding